Boss

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Bosses are some of the most challenging fights in Curse of Aros. These creatures are the guardians of their areas and also drop some very unique and powerful gear. These can be assigned as a task from the boss task board. Below is a list of the current Bosses in Curse of Aros.


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War Bat

War Bat
One of the many earlier bosses found in the land of Curse of Aros

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The War Bat can be found inside the head of a tomb, accessed with a Bat Orb m.png Bat Orb. When face with danger, War Bat will summon 4 Forest Bats in each corner of the room. During this War Bat will become invincible, until all forest bats are defeated. Defeating this boss can reward you with common goods such as crimsteel and copper equipment, common health potions, and rare bat themed accessories.

Nature Elder

Nature Elder
Located North of Spawn, Inside of the Nature Dungeon.

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This boss is located in the Nature Dungeon, but in order for the path to open you must kill 50 Baby Seedlings, or normal Seedlings. Upon Completion you will get the following message "You hear the sound of roots growing from the most North-West room." Welcome to the puzzle room, in order to get past this stage you must light up all 4 torches (Located North, East, South, and West in this room). Once all 4 torches are lit the portal in the center of the room will light up. Now you can enter the boss room and start the fight! WARNING: THIS BOSS CAN ONLY BE FOUGHT WITH MAGIC. MELEE PETS AND MELEE ATTACKS WILL NOT DAMAGE THE BOSS OR ITS MINIONS. While entering the boss room your screen will fade to black and display the following message: "The room goes dark and you hear faint sounds in the distance..."" You are then greeted with a minion that's impervious to melee attacks and must be attacked with Magic. During the Boss fight this boss can teleport you to the center of the room, restricting you from moving for a few seconds dealing 40% damage to your current HP pool. Nature torches can spawn around the room hitting you with 33% of your HP pool in magic damage. Once the Boss reaches 10% hp the screen will once again fade to black displaying the following message: "The floor crumbles below you as you begin to free-fall into a dark abyss." Once your screen is back to normal you are then greeted with Seed Guardians (Amount depending on how many players are in the first stage) Once killed the boss begins again with full hp allowing you to finish off the boss and collect your spoils. This boss only drops 2 items after death ranging from the nature staff, to materials useful for Spellbinding.

Rock Demon

Rock Demon
Located Deep within the Abandoned Mines.

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Located deep within the Abandoned Mine's this boss has a small % chance of spawning when a player kills a Rock Fiend. At various points during the fight, the Rock Demon will begin soaking all damage taken, during this phase the boss will be invincible. Afterwards Rock Demon will return all damage taken back to the player dealing massive amounts of damage. At any point during the boss fight, Rock Demon will summon Rock Fiends to assist in the battle. This boss is best farmed for obtaining Deadrock gear such as the Deadrock Shield or valuable accessories such as the Amulet of Focus.

Spinus

Spinus
Located in the outskirts of Shadowdune.

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Spinus is a level 115 boss that can be found in Shadowdune. Surrounded by Cactus Soldier's you can find this boss standing high and proudly. Be weary of the Cactus Soldier's as they're hostile and will attack on sight. This boss is farmed for one of its valuable drops the Cactus Ring which has slightly better total stats than the Ring of Might, but trades defence for accuracy.

Ancient War Bat

Ancient War Bat
Located deep within the Frozen Tunnels.

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The Ancient War Bat is located deep within the The Frozen Tunnels. The Ancient War Bat deploys spikers under your character which after 1.5 second(s) grows and traps anything unfortunately enough idle inside, then will stop its target from moving. (This can cause up to 1300 damage). Some noteworthy drops are the Glacial Helm,Glacial Body, and Glacial Legs.

Ice Demon

Ice Demon
Only found in its cell, inside of the prison.

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Found in the Ancient Prison, Entering this boss chamber will cost a fee of 5,000 Gold. It is known for being the only source of the powerful Phantom Helm. and Spectral Helm. Ice Demon's armour is near impenetrable, but this can be counter by luring him onto an active heater. Weakening Ice Demon's defense making it vulnerable to any attacks you throw at it.

Shadow Demon

Shadow Demon
Make your way towards the whirlpool East of Spawn, Secrets awaits.

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The Shadow Demon is a Boss in the Shadow Dungeon that has a small chance to spawn when a player defeats a Shadow Flame or Shadow Fiend. To fight it, players must wear a Dormant Shield or Elemental Shield. During battle, it occasionally absorbs all damage, then releases it at once when the effect ends, potentially dealing massive damage to the player.

Reanimated Soul

Reanimated Soul
Only Spawns after defeating the Mummy Boss, found next to Nydarax entrance.

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The Reanimated Soul is a level 300 demi-boss found in Shadowdune. Its summoning event starts randomly after Mummy is killed and takes 3 minutes to spawn.

Golem

Golem
Located inside of his Temple, only those who are brave shall enter.

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The Golem is a Boss found in the Temple of Varaxis. Watch out for falling ceilings! It drops various Boss Parts that can be crafted into powerful level 85 armor with 65 Smithing. During the fight, a warning message will appear before the ceiling collapses—stand in the green "safe zone" to avoid this deadly Magic attack. The Golem also charges up a powerful two-hit attack, first striking everything around it, then slamming the ground to kill anything nearby. Avoid this at all costs.

Umbra, Guardian of Varaxis

Umbra, Guardian of Varaxis
You must first fight your way through the baby dragons, before facing this boss.

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Umbra, Guardian of Varaxis is a Boss found in Umbra's Lair. It drops various Boss Parts that can be crafted into powerful level 90 armor with 70 Smithing, though the armor becomes untradeable after crafting. Umbra has three phases and rages twice between them. In Phase 1, it slowly shoots dragon fire that lingers and deals up to 1,500 Burn damage. During Rage 1, a 5x5 grid of dragon fire appears, dealing up to 5,000 Burn damage. In Phase 2, dragon fire is shot faster with a higher chance of causing 5,000 Burn damage. Rage 2 expands the fire to a 7x7 grid, increasing the burn damage to 6,000. In Phase 3, dragon fire is shot even faster, with a high chance of causing 6,000 Burn damage.

Mummy

Mummy
Make your way to the Pyramid in Shadowdune, don't forget your snake ring!

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The Mummy spawns with four Cursed Totems that constantly heal it until destroyed. It has three main attacks: a powerful melee attack that applies a curse debuff for 8 ticks, the summoning of Poltergeists that rapidly attack and increase in number as Cursed Totems are destroyed, and the creation of curse pools that deal 4,000 damage on impact and 2,000 over time for 8 ticks, which can reset if hit by the Mummy or a curse pool. Upon defeat, players are fully healed, and the Curse debuff is removed. The Mummy can drop 5-6 items on death.

Nydarax, the Vengeful

Nydarax, the Vengeful
The biggest creepy crawler located deep beneath Shadowdune.

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Nydarax, the Vengeful is a Boss found on the 5th floor of the Crypts of Nydarax. It drops various Boss Parts used to craft powerful level 90 and 100 Magic gear. The fight becomes harder depending on the amount of Turmoil of Nydarax m.png Turmoil of Nydarax brought, but higher difficulty increases loot chances, including rare items and a boss pet. Nydarax is a stationary boss that only takes damage from Magic, spell-inflicted Effects, or Pets (excluding melee pets). As its HP drops by 25%, its attack speed, damage, and projectile frequency increase, while each 10% Turmoil added further boosts these stats along with its HP and XP rewards. Nydarax primarily attacks with magic bolts of varying strength, with larger bolts dealing more damage. It also has several special attacks: Sticky Webs that trap players for 5 seconds, Sacrifice and Drainage spiders that either damage the player or heal the boss if not destroyed, and Poison Pools that deal unblockable poison damage while healing Nydarax.