Difference between revisions of "Mummy"
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= Mechanics = | = Mechanics = | ||
− | + | The Mummy spawns with 4 [[Cursed Totems]] that keep healing it until destroyed. | |
+ | |||
+ | The [[Mummy]] has 3 main attacks: | ||
+ | |||
+ | • Normal [[melee]] attack that deals heavy damage and applies curse debuff for 8 ticks. | ||
+ | |||
+ | • Mummy spawns [[Poltergeist]]s that rapidly attack you and spawns one more for every [[Cursed Totem]] you destroyed. | ||
+ | |||
+ | • Mummy spawns curse pools deal 4k on impact and 2k over time for 8 ticks and it can reset if you got hit by mummy or curse pool | ||
+ | Curse damage calculation: 2000 + 2 × (seconds-1)% per second | ||
+ | 1st tick : 2000 2nd tick : 2040 | ||
+ | 3rd tick : 2081 4th tick : 2122 | ||
+ | 5th tick : 2165 6th tick : 2208 | ||
+ | 7th tick : 2252 8th tick : 2297 | ||
+ | |||
+ | When the [[Mummy]] gets defeated, you get healed to full HP and the [[Curse]] debuff will be removed. | ||
= Drops = | = Drops = |
Revision as of 09:48, 19 July 2024
Mummy | |
![]() | |
Level | 400 |
HP | 170,000 |
Melee XP | 25000 |
Gold | ??? gold |
Attack speed | 1.5 second(s) |
Damage | 1300 |
Respawn time | When summoned using Ankh Key. second(s) |
Found | In the The Tomb located in the North West of Shadowdune |
Contents
Mechanics
The Mummy spawns with 4 Cursed Totems that keep healing it until destroyed.
The Mummy has 3 main attacks:
• Normal melee attack that deals heavy damage and applies curse debuff for 8 ticks.
• Mummy spawns Poltergeists that rapidly attack you and spawns one more for every Cursed Totem you destroyed.
• Mummy spawns curse pools deal 4k on impact and 2k over time for 8 ticks and it can reset if you got hit by mummy or curse pool
Curse damage calculation: 2000 + 2 × (seconds-1)% per second 1st tick : 2000 2nd tick : 2040 3rd tick : 2081 4th tick : 2122 5th tick : 2165 6th tick : 2208 7th tick : 2252 8th tick : 2297
When the Mummy gets defeated, you get healed to full HP and the Curse debuff will be removed.
Drops
Can drop 5-6 Items on death
Resources
Item | Quantity | Rarity |
---|---|---|
![]() | ??? | Common |
![]() | ??? | Common |
![]() | 20-200 | Uncommon |
![]() | 1 | Uncommon |
![]() | 1 | Uncommon |
![]() | 1 | Uncommon |
Scrolls
Item | Quantity | Rarity |
---|---|---|
![]() | ??? | Common |
Equipment
Item | Quantity | Rarity |
---|---|---|
![]() | 1 | Uncommon |
![]() | 1 | Uncommon |
![]() | 1 | Rare |
Materials
Item | Quantity | Rarity |
---|---|---|
![]() | 1-50 | Uncommon |
![]() | 1 | Very rare |
Tertiary Drop
This can be obtained as an extra item roll rarely from all monsters. They will only drop if the monster is near your level (bosses not included)
Item | Quantity | Rarity |
---|---|---|
![]() | 1 | Very rare |
![]() | 1 | Very rare |
Crafted with
This monster drops Gold Keys that can be used on the Gold Chest. Some contents of the Gold Chest can be made into a level 95 armor. This can be done with a Smithing level of 85+. The Ancient Rod Requires level 85
Warning: Some items from this set are untradable when crafted!! The tradeable items are Ancient Scimitar, Ancient Shield, Ancient Pickaxe, Ancient Axe, Ancient Rod, and the Ancient Spade.