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<h1>Welcome to the Curse of Aros Wiki!</h1>
 
<h1>Welcome to the Curse of Aros Wiki!</h1>
  
<p>''All of the information in Curse of aros is located here! To start searching, use the search bar or one of the links below.''</p>
+
== '''Gamemodes'''  ==
 +
Ways to play the game!
 +
 
 +
=== [[Normal Mode]] ===
 +
Best for New or Returning Players.
 +
 
 +
Experience Curse of Aros with '''no restrictions'''. Completely free to play.
 +
 
 +
'''Trade freely''' with other players, '''grow stronger''', and train your skills.
 +
 
 +
=== [[Lone Wolf]] ===
 +
The Ultimate Challenge Gamemode
 +
 
 +
Play Curse of Aros without any help from others:
 +
* '''No Trading'''
 +
* '''No Party Forming'''
 +
* '''Must do 50% [[Damage]] to [[Monsters]] to get drops (Bosses Not Included)'''
 +
* '''BOOSTS HAVE ABSOLUTELY NO EFFECT'''
 +
* '''Genie is disabled'''
 +
 
 +
<p>''All of the information in Curse of Aros is located here! To start searching, use the search bar or one of the links below.''</p>
  
 
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  <h3> Highscores are found at [https://curseofaros.com/ Highscore Page!] </h3>  
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  <h3> Highscores are found at [https://curseofaros.com/ Highscore Page!] </h3>
 
 
= '''Recent Updates''' =
 
This list contains the 3 most recent content updates!
 
 
 
== ''' [[Friends List, The Money Pouch & Bug Fixes Update|9 August 2021]] ''' ==
 
 
 
Today went a little less streamlined as we had hoped and we apologise, @everyone . Regardless, a lot of new features have made its way into the game - let's go over them!
 
 
 
''' Friends '''
 
For those who enjoy company, we've finally made the friends system happen. While a little rough around the edges, we believe gathering feedback early will let us improve the social aspect of the game further over time. You'll be able to message your friends across all worlds to stay in touch. We're expanding this more soon!
 
 
 
''' On-screen Timers '''
 
Annoyed with keeping a paper notepad nearby to keep track of your scrolls? No more -- the timers for things like scrolls and debuffs are now visible on-screen and should provide a nice visual aid that's less distracting than focusing on chat messages.
 
 
 
''' Chat Filtering '''
 
Want to disable system messages? You can. Want to disable world chat? You can. Simply tick the box in the top of the panel to include or exclude it from the preview panel.
 
 
 
''' The Money Pouch '''
 
You no longer lose money in HR PvP. Yes, that's an odd way to start this paragraph but it's the keyphrase. We made the money pouch as a key component for shaping Curse of Aros further. Carrying money left and right just wasn't fitting, and pretty annoying.
 
 
 
''' The Mighty Action Bar '''
 
The little 3-slot bar is going to leave us soon. In exchange, we're giving you a polished, customisable action bar. Simply select the items you wish to see and enjoy the freedom of picking your own layout!
 
 
 
''' Bank Formatting! '''
 
If we had a dollar for every time this feature was requested, we could have hired Snowden to develop it. However, we've just done it ourselves and finally bring you a draggable bank interface! Cleanest bank award goes to..?
 
 
 
''' The Future '''
 
You won't be surprised to learn that the Action Bar is more than just there to replace the old one. It's tailored for Magic, which is our next large feature. As we're closing in (and with our Patreon members having had multiple test rounds), you'll soon find out why it's there!
 
 
 
''' Bug Fixes '''
 
- Player HP bars now show the proper HP value;
 
- Player directions are now 100% accurate;
 
- You won't get trade requests from muted players;
 
- Fixed pet lvl 5/no pet name issue;
 
- Fixed issues with word wrapping in chat;
 
- Add player name/combat level to player popup (if available);
 
- Fixed XP limit bug which allowed you to gain more than max XP;
 
- Fixed issue with high level characters showing up as "104";
 
- Add color codes to high amount of items K (thousand - coral), M (million - green), B (billion - blue);
 
- Fix a lot of text overflow bugs;
 
- Removed "Sort" buttons;
 
- Updated infernal ring description;
 
- HP bars should no longer disappear for monsters;
 
- Fixed chat issues in emulators.
 
 
 
As always, we're thankful you're here with us. We're working hard on new things - stay tuned for actual meaty content updates!
 
- Your Curse of Aros team.
 
 
 
== ''' [[Shadow Dungeon Update|6 June 2021]] ''' ==
 
[[File:Shadow Dungeon Update m.png|thumb| Map of the new area, [[The Shadow Dungeon]]!]]
 
 
 
Jump in the whirlpool, and brace yourself for an adventure, everyone
 
 
 
'''The Shadow Dungeon '''
 
Deep beneath Brightleaf lies a dungeon, vast, and dangerous. Legend has it a once-powerful alliance of Nature, Fire, and Water formed together to protect the Cursed Ruler. Through the ages, layers of sand and ash have covered these nations, sealed away from the world.
 
 
 
Discover the first part of the Elemental series: The Shadow Dungeon. It may provide you with protection.
 
 
 
And don't forget to pay a visit to the Prison, for the Flames have been alone for a while now...
 
 
 
'''On the Horizon: MAGIC '''
 
Ahead of time, we're making one of the largest fundamental changes to Curse of Aros: the way Skill Points work, and the way your level works. Where you once had "a level", you now have "combat skills" and "a combat level". Remember "your level"? Yeah, that's now your "melee level". And the thing above your head? That's your combat level, the sum of '''Melee, Magic and Ranged'''.
 
 
 
This change is in preparation for Magic, Curse of Aros' largest update. Not much changes today, aside from a few extra stat points to spend!
 
 
 
'''The Wishing Well '''
 
Toss a shard to your, uh, well.. and bless the entire World with your own hand-crafted event! Sprinkle some love around your homeworld and celebrate Bonus XP with everyone together.
 
 
 
'''Quality of (Virtual) Life '''
 
We've made the following complemental changes:
 
- Fixed a world lag issue so that W1 remains playable;
 
- Skill names now show in "max reached"-messages;
 
- Wat Bat is no more;
 
- Beetle descriptions have been fixed;
 
- Ring of Sweetness stats have been removed;
 
- Giant Squid cooking text has been fixed;
 
- Ancient Platebody now has the correct name;
 
- Bank space has been increased to 210 slots;
 
- Anglerfish now gives 625 cooking XP;
 
- Ancient gauntlet stats have been buffed;
 
- ''@Marcos can play Mining Simulator again. (Reference to a player named Marcos on the discord)''
 
 
 
As always, we're grateful for your support. Thank you!
 
 
 
The Curse of Aros team
 
 
 
== ''' [[June 2021 QoL Update|4 June 2021]] ''' ==
 
[[File:June_2021_QoL_Update m.png|thumb| Brand New Minimap Feature with icons showing points of interest!]]
 
 
 
Unsure where to go next, everyone? One of the most requested features was the World Map, and here it is in full glory!
 
  
'''A World Map!'''
+
= '''Featured Updates''' =
Though an initial version, it allows you to discover the entire world, see where you are, and all the available interesting points. We will soon be expanding the map with requested additions, such as '''monster zones''' and '''task board guidance'''.
+
List of Current Featured Updates
  
'''Unlocked Movement'''
+
== ''' [[Halloween Update|31 October 2023]] ''' ==
A deeply desired QoL was a movable thumbstick to make it easier on the hands. By default, it can now be used in about 33% of your screen when dragged, similar to a variety of other games. '''Don't like it? You can turn it off in settings!'''
+
Happy Halloween!
  
'''Denoised Chat'''
+
'''Ghostbusting Season'''
We've made the chat panel much less noisy - the background is gone, and only a few messages gracefully show up in the bottom. The expanded version is still there - just press ''' "Tap to chat" '''. More chat tweaks are coming up, such as filters, too!
+
- So, what's a Halloween event without killing things? Right, not a Halloween event. But this time, it's not in your hands, as the enemy you're up against is quite hard to hit: ghosts. So to solve that, you're teaming up with the other dark side (yeah there's two) and will be building yourself some brave, emotionally-unstable soldiers, made from Pumpkins and some Luminant Souls. These bad boys will take to battle for you, and guess what? Loot's all yours!
  
'''Redesigned Loading Screen'''
+
'''So, to hit the ground running, here's how to participate:'''
Even though it's visible for about 0.12 seconds, we've added Umbra to the loading screen to spice it up.
 
  
'''Sign In With Apple on PC'''
+
- 1. Harvest a Pumpkin in the grassy fields, just south of the spawn hub;
For our #patreon members, we have made the #desktop-game-download support Apple ID as a sign-in method too.
+
- 2. Kill and Skill until you've obtained 50 Luminant Souls (any monster or XP activity drops them);
 +
- 3. Take the Spider-Express cart (south of the anvil and furnace) to the event zone;
 +
- 4. Walk over to the East, and interact with one of the Scarecrows scattered there;
 +
- 5. Choose one of the moods you're in (it's okay to lie) and watch it come to life;
 +
- 6. Wait for your brave unit to decimate a ghost with determination;
 +
- 7. Grab the Lootkin that's dropped, it has your reward inside!
  
'''Notch Avoidance'''
+
'''There's a total of 5 rewards you can obtain:'''
The text in the chat window now has a slight padding to avoid notches in a variety of phones.
 
  
'''Crispy New Icon'''
+
- 1. [[Bionic Skull]]
We've also chucked Umbra right at your launcher, and as our icon in the Google Play Store & Apple App Store.
+
- 2. [[Bionic Ribcage]] (chestpiece)
 +
- 3. [[Bionic Limbs]] (legpiece)
 +
- 4. [[Scream Mask]] (rare!)
 +
- 5. a Lootling pet
  
'''Magic Preparation'''
+
'''New Cosmetics'''
In preparation for the Magic update, we've added a lot of (invisible) features that prepare you for Magic. You won't notice them, but they're there.
+
- While this round isn't the most jam-packed with cosmetics as we spent 99% of our effort on the event's gameplay, we do have a few new ones for you to obtain. They're going live within the hour, so keep an eye out, if you want brains!
  
'''Regression: Snowballs'''
+
'''Support for emoji bubbles'''
With our Magic tweaks, Snowballs temporarily do not work. This is intended, and will be fixed with the launch of Magic (or even sooner).
+
- In anticipation of quite a few major changes hitting Curse of Aros <s>in a few years or something idk lmao</s> soon ™️, we've added a new emoji-bubble system that we're trialing with this update. Reason for the system is a more immersive experience where we want to have NPCs be more dynamic in their behaviour. On top of that, this system could allow for player-to-player interactions (such as buttons for quick expressions or, when the hardest two-player boss lands as part of the "Lava Update", possibly battle callouts to make teamwork easier..) You'll see more of this system over time as we implement it in various pieces of content.
  
We hope these features are much welcome. Enjoy them while we're readying up more...
+
'''World Selector overhaul'''
 +
- We've given some love to the world list, in particular style-wise, but also with a new feature that's going live this week. The new world selection interface will begin showing what world is boosted, giving you a visual indicator of where your grind is most fruitful, if maximising XP-per-hour is your ultimate goal.
  
'''''NOTE: This is an app-only update!'''''
+
'''Smithing Gauntlets'''
 +
- You can now smith Mythan and Gold gauntlets, on top of the previously existing metal tiers. These were missing before, but have now made their way into the game and as such can be obtained for gear presets.
  
The Curse of Aros team
+
'''Potions?!'''
 +
- The scrolls you've grown to love have had a make-over. Or well, a bit more than just that: they're potions. The reason for this change is that, as we near the release of Alchemy, these items will find their new use within the wide range of tens (or close to a hundred) of different potions that Alchemy will bring. While it may take a bit to get used to the visual change, we believe that once you're over that hurdle, Alchemy is going to come in like a breath of fresh air, with all sorts of unique potions for you to try, brew, and ruin.

Latest revision as of 17:55, 4 November 2023

Welcome to the Curse of Aros Wiki!

Gamemodes

Ways to play the game!

Normal Mode

Best for New or Returning Players.

Experience Curse of Aros with no restrictions. Completely free to play.

Trade freely with other players, grow stronger, and train your skills.

Lone Wolf

The Ultimate Challenge Gamemode

Play Curse of Aros without any help from others:

  • No Trading
  • No Party Forming
  • Must do 50% Damage to Monsters to get drops (Bosses Not Included)
  • BOOSTS HAVE ABSOLUTELY NO EFFECT
  • Genie is disabled

All of the information in Curse of Aros is located here! To start searching, use the search bar or one of the links below.

Explore the Wiki!
Beginner's Guide
Monsters
Items
Equipment
Skills
Pets
Chat Commands
Frequently Asked Questions

Highscores are found at Highscore Page!

Featured Updates

List of Current Featured Updates

31 October 2023

Happy Halloween!

Ghostbusting Season

- So, what's a Halloween event without killing things? Right, not a Halloween event. But this time, it's not in your hands, as the enemy you're up against is quite hard to hit: ghosts. So to solve that, you're teaming up with the other dark side (yeah there's two) and will be building yourself some brave, emotionally-unstable soldiers, made from Pumpkins and some Luminant Souls. These bad boys will take to battle for you, and guess what? Loot's all yours!

So, to hit the ground running, here's how to participate:

- 1. Harvest a Pumpkin in the grassy fields, just south of the spawn hub;
- 2. Kill and Skill until you've obtained 50 Luminant Souls (any monster or XP activity drops them);
- 3. Take the Spider-Express cart (south of the anvil and furnace) to the event zone;
- 4. Walk over to the East, and interact with one of the Scarecrows scattered there;
- 5. Choose one of the moods you're in (it's okay to lie) and watch it come to life;
- 6. Wait for your brave unit to decimate a ghost with determination;
- 7. Grab the Lootkin that's dropped, it has your reward inside!

There's a total of 5 rewards you can obtain:

- 1. Bionic Skull
- 2. Bionic Ribcage (chestpiece)
- 3. Bionic Limbs (legpiece)
- 4. Scream Mask (rare!)
- 5. a Lootling pet

New Cosmetics

- While this round isn't the most jam-packed with cosmetics as we spent 99% of our effort on the event's gameplay, we do have a few new ones for you to obtain. They're going live within the hour, so keep an eye out, if you want brains!

Support for emoji bubbles

- In anticipation of quite a few major changes hitting Curse of Aros in a few years or something idk lmao soon ™️, we've added a new emoji-bubble system that we're trialing with this update. Reason for the system is a more immersive experience where we want to have NPCs be more dynamic in their behaviour. On top of that, this system could allow for player-to-player interactions (such as buttons for quick expressions or, when the hardest two-player boss lands as part of the "Lava Update", possibly battle callouts to make teamwork easier..) You'll see more of this system over time as we implement it in various pieces of content.

World Selector overhaul

- We've given some love to the world list, in particular style-wise, but also with a new feature that's going live this week. The new world selection interface will begin showing what world is boosted, giving you a visual indicator of where your grind is most fruitful, if maximising XP-per-hour is your ultimate goal.

Smithing Gauntlets

- You can now smith Mythan and Gold gauntlets, on top of the previously existing metal tiers. These were missing before, but have now made their way into the game and as such can be obtained for gear presets.

Potions?!

- The scrolls you've grown to love have had a make-over. Or well, a bit more than just that: they're potions. The reason for this change is that, as we near the release of Alchemy, these items will find their new use within the wide range of tens (or close to a hundred) of different potions that Alchemy will bring. While it may take a bit to get used to the visual change, we believe that once you're over that hurdle, Alchemy is going to come in like a breath of fresh air, with all sorts of unique potions for you to try, brew, and ruin.