Beginner's Guide

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  • This article is being updated to include pictures*


Preface

Welcome to Curse of Aros. A wondrous world filled with excitement and dangers.



Note: The mobile version and the PC version (official client available to Patreon patrons) are both the same game. Your account is shared across both mobile and pc.

Things to consider

Patreon

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Players who wish to support the development of Curse of Aros may visit Curse of Aros' developer's patreon page located at: https://www.patreon.com/godcoder Become a Patreon to receive exclusive knowledge about future updates and content! Players are able to see a complete list of benefits for supporting the development of the game at the aforementioned web-location.



Shards

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Curse of Aros has a premium currency called Shards that are used in-game for purchasing cosmetic rewards that can turn your adventurer into a fearsome warrior or a lightsaber wielding, pumpkin headed death reaper. There is something for everyone. The Shards can also be used for purchasing various items such as teleportation scrolls, rename tags, and pet name tags.

For more information on how to purchase Shards please consult the player interface part 2 section.

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Shards can also be traded among players by purchasing Candy or Lollipops at the various merchants. These items can then be traded, sold, or redeemed for Shards.

Discord

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Curse of Aros has a Discord located at: https://discord.gg/mp7W8j8

Joining the discord is recommended to all players due to the ease with which a player can report bugs, get account support, engage in trade and merchanting, and receive up to date information regarding the game.


Player names and moderators

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Within the world of Curse of Aros there are many different username colours which the player may encounter. The list of names and colours can be seen in game by typing /names in the chat box.

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Yellow - Player without any rank Green - Premium member (has made a purchase) Orange - is a Patreon supporter Light Blue - is a Cursed Rank Patreon supporter Blue - is a Game Moderator (Almighty, Skitscare, Kaii, and Xea) Purple - Artist Red - Game Developer (Bart)


Game rules

These are the rules of Curse of Aros. Failure to abide can (and in most cases will) result in a temporary or permanent suspension of your account, device, IP address, or a combination of the aforementioned. These rules are subject to change and may be edited without notice at any time.

1. Be respectful

2. No spam – This includes but is not limited to, @mention spam, image spam and message spam in game or on Discord.

3. Mentioning ”@” a specific person or a group on discord without reason is prohibited.

4. Make sure you post content in their respective #channel on discord

5. Do not post anything illegal (this includes viruses, pornography, scams, etc.)

6. Botting and using macros are not allowed

7. Bugs should be reported to the staff by posting it in the #bug-reports channel of the Discord. Do not take advantage of bugs or glitches.

8. Staff-members have the last word

9. You're not allowed to sell accounts under any circumstances.

10. Trading of Curse of Aros items, gold, or shards for real money of any currency or other virtual items (game money, goods, or other intangible or tangible items) is not allowed and results in account suspension.

If you feel mistreated or poorly judged by any staff member, you may escalate your issue to Bart the developer of Curse of Aros.

Reporting players in the game

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If the player wishes to report another player for breaking the game rules, the player simply has to tap on the other players character and then press the report button.

The player may also tap on the player name that they wish to report within the chat box if that players name is unseen in person. As such players are able to report other players for breaking game rules within the chat box.

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Once the report player interface opens, the player can then select and choose the reason for which they are reporting this player.

Note: Misuse of the report player feature is against the rules

Get your bearings

Start Menu & Servers

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Upon starting Curse of Aros players will be met with the start screen. On this start screen the player is able to access various links to social media/Discord/Patreon on the left hand side.


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Players may also choose which world they would like to play in. Each world offers the same experience and gameplay. The player's character is tied to the players Google Play account and thus the player may utilize whichever world they would like.

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Currently there are 9 worlds that players may choose from. It is recommended that the player chooses a world that is close in location to their global location to have a better connection while playing Curse of Aros.


Different worlds also have minor player interaction variances. For example world 1 and 2, being the most populated servers, are often used as trading hubs. World 4 and 5 on the other hand are often less populated which might be beneficial to those players requiring less populated areas for certain activities IE: gathering resources and boss fights.


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After selecting the world and pressing play the player will then need to select their Google Play account to login. After a few moments the player will arrive in the world of Curse of Aros.

Player Interface

Primary Interfaces

First up you'll have to know what each icon and button does.


Settings

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On the top right hand corner the player will find the settings icon. After pressing this icon the player will be able to change settings such as name toggling, audio, etc. This is also where the player can find the button for logging out.

For more information regarding the settings please consult the player interface part 2 section.

Inventory

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On the hot bar in the bottom middle of your screen is where you can find your bag icon. The bag icon will lead the player to their inventory where they may interact with the various items they have obtained. This is also where premium currency may be purchased.

For more information regarding the inventory and purchasing Shards please consult the player interface part 2 section.

Interact

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On the bottom right hand corner the player will find the interact icon represented by a hand. The interact icon when pressed will allow the player to interact with various items, NPCs, and objects within the world of Curse of Aros.

Examples that the interact icon/button is used for

-picking up drops from slain monsters such as potions, equipment, and pets.

-mining a rock, while the player is standing beside an ore rock, the interact icon will change to a rock representing whichever ore is currently within this specific rock.

-interacting with the various entrances and exits to caves and lairs.

-interacting with merchants or the player owned bank.

-interacting with the ore and bar boxing feature.

-interacting with the furnace or anvil during smithing.


Attack

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On the bottom right hand side below the interact icon the player will find the attack icon/button. This button is used for attacking the various monsters and creatures within Curse of Aros.

The icon will change depending on the current weapon that is equipped by the player.

Note: the attack button can be held down to allow for continuous attacking. The player is not required to tap the button repeatedly.

For more information on combat mechanics please consult the combat mechanics section.

Chat Box

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On the hot bar the player will find the chat icon. The chat icon is represented by an ellipsis (...). Upon pressing this icon the player is able to toggle the chat box on and off.

For more information regarding the chat box and chat commands please consult the chat and chat commands section in the player interface part 2 section.

Movement Joystick

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On the bottom left hand side the player will find the movement joystick. By using this the player is able to move freely and explore the world around them.


Player Info

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On the top left hand corner the player will find the Player info icon/button. By pressing this the player can access their adventurers current stats, stat points, skills, and skill levels.

The player information icon is represented by the players current level. This level is the overall level of the player which can be increased by fighting monsters and completing tasks within Curse of Aros. Not to be confused with skill levels which are different and trained separately.

For more information regarding tasks please consult the combat tasks & boss tasks section.

For more information regarding skills and skill levels please consult the skills section.


Health bar

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On the top left hand corner the player can see the health bar. The health bar represents the current health the player possesses as well as the maximum health the player currently can have. Once the health bar reaches 0 (once the bar is completely devoid of health) the player dies and is respawned at the nearest spawn point.

For more information regarding death please consult the combat section on death.


Experience bar

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On the top left hand corner below the health bar the player can see the experience bar. The experience bar shows the percentage of experience accumulated by the player. The empty portion of the bar represents the experience required to advance to the next level.

For more information on experience and combat please consult the combat section.


Potions/Quick access bar

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On the top right hand corner beside the settings icon, the player will see the potion icons. These icons can be pressed which allows the player to heal lost health during combat.

Note: the potion icons cannot be held down and must be manually pressed each time the player wishes to heal.

Secondary interfaces

Settings

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Within the first tab of the settings the player is able to hide other players names and log out of the game. It is recommended to log out prior to switching internet connections to avoid the players account being momentarily shown as still logged in.

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Within the second tab of the settings the player is able to turn the music volume and the sound volume within the game. These are changed in increments of 20%.

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Within the third tab of the settings the player is able to change the positioning of the potions/quick access bar icon. There are currently two possible positions. Top right is the starting position located beside the settings icon. The top left position will move the quick access bar to the left, just below the player info icon and health/experience bars.


Inventory

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In the inventory interface the player can see and interact with all the items that they have collected and found. All of the items received from other players or picked up from the ground will be automatically added to the inventory.


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If the player lacks inventory space the player will be unable to receive items from other players. The player will also be unable to pick up items or gather any more items in any way, shape, or form. A yellow message will alert the player once their inventory is full.


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On the right hand side of the inventory interface the player can see currently equipped armour, weapons, and jewelry. By tapping on any of the work items the player can unequip specific items.


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On the bottom right hand side of the inventory interface, the player can see current stats provided by the equipped items.

For more information regarding stats please consult the player info section below.


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On the bottom right hand corner is a button that players can use to automatically sort and organize their inventory.

The player may also manually sort their inventory if they so choose.

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On the bottom left hand corner the player can see how much gold they currently possess. This gold can be stored in the bank to prevent losing gold during player versus player encounters.

For more information on the bank system please consult the Locations, NPCs, and features section.

For more information regarding player versus player interactions please consult the Combat player versus player (PVP) section.


Shards (premium currency):

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At the bottom center of the inventory interface the player can see their current total amount of Shards owned as well as a plus (+) icon. This (+) icon allows the player to access the premium currency shop interface as pictured below.

Player info

Stats:

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Within the first tab of the player info interface the player can see current stat points that are unassigned and current stat points that have been assigned.

For each level a player obtains, two stat points are given to the player. There are four stats that can be increased by the player.

Health points (HP) - each point placed into HP will increase your total maximum health by 25 points.

Accuracy (ACC) - each point placed into ACC will decrease the amount of times you miss while attacking monsters

Strength (STR) - each point placed into STR will increase the damage done on each hit the player lands against an enemy.

Defence (DEF) - each point placed into DEF will increase the amount of times the enemy misses while attacking the player.


After selecting and placing the desired amount of stat points into the chosen stats, the player must then press the APPLY button located at the bottom right to confirm the stat point assignment.



The player can reset all of their current stat points placement allowing the player to choose different stats by pressing the RESET button located at the bottom center. This action will cost the player 20,000 gold.


Skills:

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Within the second tab of the Player Info interface, the player is able to see all current skill levels and experience gained within each skill.

Currently there are 2 skills: Mining and Smithing, but more skills such as woodcutting and fishing will be added in future updates. Players will notice that upon using the interact button near a tree that they will receive a notification to let the player know that the woodcutting skill will be added to the game in a future update.

For more information regarding skills please consult the skills section.



Interacting with other players:


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To interact with another player simply tap on their character avatar and the player interaction interface will surface.

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The first option presented is the trade option

For more information regarding trading, please consult the Trade, Economy, and Merchanting section.

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The second option presented is the report option.

For more information regarding reporting players, please consult the Game Rules section.

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The third option presented is the party option.

For more information regarding joining creating and joining a player party, please consult the Combat Party section.

Chat & Chat commands

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Chatting with other players is an important aspect and part of the gameplay in Curse of Aros. It can provide the player with a means to sell or purchase items or even prepare excursions into the depths of mystical caves..


The chat box also provides useful features to the player by typing commands. These commands must be written after a /

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/help Shows the player all the available chat box commands

/update Opens the Play Store to update the app

/discord Joins the discord chat

/website Opens the official Curse of Aros Website

/wiki Opens the official wiki with game information

/patreon Opens the Patreon page where you can support the development of Curse of Aros

/players Shows the online player count

/welcome Shows the welcome interface

/Tasks Shows your active tasks

/kc or /killcount Shows your kill counters

/names Shows all available player username colours and their meaning

/accept Accept and join a party invitation

/invite(player username) Invites player to a party


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New players should pay attention to the green server messages that are often sent server wide to learn more information about the game.



Locations, NPCs, and features

Brightleaf

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This is where all new adventurers begin their adventure. Welcome to Brightleaf.

Within Brightleaf there are many attractions that a player may want to explore and use upon their arrival.

The Bank

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The player may access their banks my pressing the interact button while facing the bankchest.

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In the bank interface the player is able to deposit and withdraw any items and gold that they have obtained and accumulated throughout their adventures.

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The bank, similar to the inventory, also offers a sort button that the player can use. Currently players are unable to manually sort their bank.

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Gold can be deposited and withdrawn by the player by using the arrow icons located at the bottom. The gold deposited into a bank account is safe from player versus player encounters. Therefore it is wise to deposit all gold before venturing into the Wasteland where other players can attack the player and steal hard earned gold.

For more information on player versus player encounters please consult the Combat Player versus Player (PVP) section.



The Merchant

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The Merchant's shop can be accessed by the player by facing the Merchant and pressing the interact button


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Within the merchants shop interface the player can sell and purchase various items.


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The player can browse the shops stock by pressing the two arrows located on the right hand side of the shop interface.


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After selecting the desired item the player can see the price of the currently selected item at the bottom right hand corner of the interface.


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If the player wishes to change to a larger or smaller quantity of the items the player may do so by using the arrows located on each side of the quantity number.

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Once a player is ready to buy an item, they must simply press the Buy button at the bottom right corner.


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To sell items the player must simply select the item they wish to sell from their inventory while in the shop interface and then press the Sell button at the bottom right corner.



The Task Board

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The player can access the Task Board interface by facing the Task Board and pressing the interact button.

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The Task Board interface offers the player various tasks which can be completed for various rewards. These tasks consist of killing a set amount of various creatures and monsters within the world. Currently there are no time limits for tasks and as such the player can decide when and how to complete a task.

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Rewards from tasks can be seen on the bottom right of the Task Board interface and often include experience, gold, and items.

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Players can accept tasks by pressing the Accept button located at the bottom right of the interface, after selecting a desired task.

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Players are also given the option to skip a task if they so choose. To skip a task a player must simply press the Skip button at the bottom right corner. This action will cost the player a certain amount of gold.


The Goblin Trader

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The Goblin Trader shop (Premium Currency Shop) can be accessed by facing the Goblin Trader and pressing the interact button.

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Within the Goblin Trader shop interface players are able to purchase cosmetic items using Shards (premium currency)

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Shards can also be purchased on this interface by pressing the purple (+) button at the bottom center.



Ore and Bar boxing stations

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Located just North of the central Brightleaf hub (bankchest, merchant, etc) are the Ore and Bar boxing stations. These allow the player to box ore or metal bars that are in their bank account to allow for easier trade. The left station is the ore boxing station and the right station is the bar boxing station.

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In the ore boxing station the player can select the type of ore that they would like to box as well as the quantity by utilizing the arrows located on each side of the quantity amount.

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In the bar boxing station the player can select the type of bar that they would like to box as well as the quantity by utilizing the arrows located on each side of the quantity amount.

Furnace and Anvil building

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Located just East of Brightleaf central hub, the Furnace and Smithing building contains a furnace and anvil to aid the player with the smithing skill.

For further information regarding the smithing skill please consult the Skills Smithing section.



Mushroom Island

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Located east of Brightleaf, Mushroom island is an island inhabited by mushrooms. The player can slay mushrooms here.

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The player may walk to mushroom island by going south past the forest fiends and down the walkway below the docks or you can teleport via the teleporter (costs Magnetic Charges to unlock).

Wintermist

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Located to the East of Brightleaf. Wintermist, the cold and unforgiving land of the East, also has a central hub. This central hub currently contains a taskboard, a bankchest and a merchant.


Wasteland

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Located south of Brightleafs central hub, the Wasteland provides brave and strong adventurers a chance to slay their enemies and collect rarer resources. In the Wasteland, other players near the players level may attack and steal hard earned gold. Explore the Wasteland at your own risk.

For more information on player versus player encounters please consult the Combat Player versus Player (PVP) section.

Varaxis

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Located North of Brightleaf is a dark and mysterious forest that holds mysteries and dangers ready to be faced by only the strongest and most skilled adventurers. Level 65 is required to access Varaxis. The Varaxis central hub contains a taskboard, a bankchest, a shadow merchant, a goblin trader and a boss taskboard.


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The Boss taskboard is quite similar to the regular taskboard but instead of giving regular monster tasks it gives daring adventurers a chance to fight bosses for larger rewards.

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Varaxis contains many mysteries… Who will be brave enough to delve into the depths of Varaxis... Only time will tell.

Paths and progression

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Curse of Aros has a classless progression system aimed at giving the players the freedom of choice in how they wish to play the game and progress throughout their various trials.

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The calm player may wish to simply hone their resource gathering and processing skills while selling their surplus to other players and talking to other members of the community.

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The brave adventurous player might wish to strengthen themselves by acquiring the rarest equipment so that they may delve deep into the mysteries of Varaxis.

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The merchanting player may engage in the purchase and sales of rare items to create profits for themselves by buying items at lower prices and selling them at a higher cost

Within Curse of Aros, there is something to do for every type of player, the limit is but the players imagination.


Combat

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Within the world of Curse of Aros you will encounter many dangerous foes that will test your skills and abilities. There are also many bosses that may reward the lucky and brave adventurers.

Combat mechanics

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Learning the combat mechanics in Curse of Aros might seem simple at first glance but to maximize experience gained and to truly be the strongest warrior the player must first learn the basics mechanics of combat.

After engaging a monster or creature in combat, the player should expect the monster to immediately retaliate. Depending on the players current level and the monsters level the damage done to the play might be large. This the player should always be prepared to heal by utilizing the quick access bar potions.

The player must then continue engaging the monster or creature in combat until the monster or player reaches 0 Health Points.

Once the creature is dead, the player may now pick up the loot that was dropped by the creature by using the interact button while standing close to the loot.

Note: In Curse of Aros, melee attacks are always considered area of effect attacks. Meaning that the player will attack any and all creatures within melee attack distance. If the player is within attacking range of 3 monsters and the player begins attacking, those 3 monsters will engage the player in combat.


To maximise the experience gained the player may wish to attack multiple enemies at once and engage all of them in combat simultaneously. The player should keep in mind that having multiple enemies attacking at once greatly increases the risk of the players death. As such the player should be ready to use potions at a much faster rate.

To successfully attack multiple monsters at once the player must attack enemies that are close together and gather them all into a single point. Once the player has gathered the desired amount of monsters, the player may start to engage the group of enemies.

Note: If the player ventures too far while attempting to lure monsters into a group, some monsters may get disinterested and leave the fight.


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If the player attempts to fight a monster or creature that is already engaging another player combat the player will receive the message "Someone else is fighting that". The player will be unable to attack that specific monster.


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Bosses in Curse of Aros all have different mechanics that the player must learn through trial and error, and communication with other players. Those adventurers who master the mechanics might be lucky enough to get their hands on some rare equipment that might be worth tons of gold!


==Player vs Player== (PVP)

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In the world of Curse of Aros, there are many dangers that an adventurer must be ready to face: animals, creatures, monsters, demons, and even dangerous players.

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Travelling South from the town of Brightleaf the player will encounter an area destitute of safety. This area is known as the Wasteland. Within the Wasteland reside various creatures and resources. There are also other players looking to fight other players.

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Those who venture into the Wasteland will be greeted by this message in the chat box. This is to warm the player that now, upon death, the player will lose 5% of their gold and 5% of their total experience gained for their current level if death is incurred from a monster. Death from another player will not cause the player to lose experience.


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Those who seek to plunder other players gold may simply engage other players that are close in level to them. To engage another player simply attack them, but the player should always anticipate a quick retaliation.


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If the player meets a greater warrior and succumbs to their wounds, they will respawn at the nearest spawn point and be greeted with this message in the chat box.

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The player will also see a certain sum of money disappear from their inventory.

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For those that wish to participate in safe player versus player fights, players may travel to the East of Brightleaf and enter the safe PVP enclosure



Potions

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Potions in Curse of Aros are automatically placed in the quick access bar if the player has potions in their inventory. There are currently 3 sizes of potions varying in cost and effectiveness.

Potion - heals 30 Health Points Health flask - Heals 150 Health Points Flask of life - Heals 450 Health Points

If the player has the Scroll of Vitality effect currently active (provides 25% boost to potions) the potions will be more effective.

Potion - heals 37 Health Points Health flask - heals 187 Health Points Flask of Life - heals 562 Health Points


Potions can be obtained from monsters as loot, purchased at the various merchants, or purchased from other players.

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Potions and health flasks can be purchased from any merchant throughout the lands.

Potions, health flasks, and flasks of life can all be sold, bought, or trade amongst players. As such it is usually cheaper for the player to purchase potions from other players as opposed to the Merchants.

Note: Potions are essential in the world of Curse of Aros and certain monsters are better than others in terms of dropping potions. The player should learn which monsters are better for gathering large quantities of potions early on.


Equipments and stats

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Weapons, armour, and jewelry. Curse of Aros is filled with various sets of armour, unique monster drops, and rare equipment.

Each piece of equipment contributes to the overall effectiveness of the adventurers combat capabilities. The better the equipment, the stronger the player.

To become the strongest adventurer, the player must train and level up their character as well as gradually upgrade their equipment. Each equipment class had its own level requirements and some even have certain skill level requirements.


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At the start the player will have a basic weapon such as a weak wooden sword which can be equipped by accessing the player inventory, then pressing on the desired equipment then pressing the wear button.

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When selecting certain pieces of equipment the player can see the selected equipments stats


Basic equipment requirements list. This is not a comprehensive list of all equipment in Curse of Aros but the player can use this list as a reference.

Bronze - level 1 Iron - level 10 Steel - level 20 Crimsteel - level 30 Gold - level 40 Ruby -level 40 Sapphire - level 40 Arosite - level 40 Mythan - level 50 Cobalt - level 60 Varaxite - level 70 Deadrock - level 70 Glacial - level 72 Spectral - level 75 Phantom - level 80 Golemite - level 85 and level 65 smithing. Umbral - level 90 and level 70 smithing. Ancient - level 95 and level 85 smithing.

Tasks & Boss tasks

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Tasks in Curse of Aros are one of the best methods for gathering consumable items such as scrolls and potions as well as getting bonus experience and gold rewards.

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Boss tasks accessible in Varaxis after level 70, can provide the player with a different challenge. The player will have to face certain bosses and slay the target boss a set amount of times for rewards that will be vastly larger than regular tasks.


Loot

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Loot is dropped by all creatures and monsters within Curse of Aros. In addition, every kill that a player completes will reward the player with a set amount of gold that will be automatically added to the players gold stash in their inventory.

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During the players adventures and many encounters the player will find large amounts of loot. To pick up this loot the player must simply press the interact button while standing close to the loot.

The player should remember to be quick as loot will be available to be picked up by other players after 30 seconds and will disappear entirely after 1 minute.

To prevent other players from claiming the players loot after an unforeseen death, the player may wish to purchase Scrolls of Rebirth at a cost of 5 Shards per scroll.

Some monster drops will be rarer than others, as such the player is encouraged to read other players' interactions in the chat box so as to know which items might be worth more gold.

For simple items the player may wish to sell them to the merchant. The player should always be wary while selling obtained loot to other players so as to not be scammed or tricked out of hard earned gold.


Note: there are certain items that are dropped by monsters which currently lack purpose. These items may serve a purpose in the future as crafting materials. These items are: -Ice Crystals -Spider Silk -Spider carcasse


For more information regarding trading and selling equipment, please consult the Trade, Economy, and Merchanting section



Pets

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Across the various lands of Curse of Aros the player will encounter certain monsters that can, on very rare occasions, provide the player with their very own pet!

These pets can help the player by actively aiding in combat. Pets never die or lose health points. All pets have the same statistics. The only method of making a pet stronger is by having the pet fight alongside the adventurer. A level 10 bat and a level 10 raptor will have the exact stat.

Pets and all pet items cannot be sold, traded, bought or transferred between players in anyway. The only method currently known for helping another player in getting a pet is for the player to get a pet or pet item drop and let another player pick it up.

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Different creatures and monsters have different ways of dropping the "pet" drop. Some will drop eggs, some will drop broken wings, some will drop chunks which need to be assembled by the player. This must all be done solely by the player as there is no method of trading, selling, or buying any and all pets or pet related items.

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After the player picks up the rare "pet" drop from the ground the player may then hatch, bring to life, assemble, or in anyway bring the pet to life by pressing the action button after selecting the pet item.

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Once the pet has been brought to life the pet will be located in the players inventory. To make the pet follow the player simply select the pet and then press the take out button.


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After taking out their pet, the player is free to begin engaging in combat alongside their new best friend. The pet will grow alongside the player and gain experience and levels as the player does.


Death

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Death is an important mechanic to understand in Curse of Aros as it will happen frequently to most adventurers.

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If a player dies anywhere within the world in a place other than Varaxis and Shadowdune, they will be immediately respawned at the Brightleaf spawn spot as seen above.

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Upon death the player will be greeted with a message indicating that they have died and how much experience has been lost. The experience lost due to a death will always be 1% of the currently gained experience for the players current level.

Items are always safe from death and will never be lost.

If the player dies in a PVP zone the player will lose 5% of their experience and 5% of their gold.

Death caused by another player in a PVP zone will not cause the player to lose any experience. Only death from monsters or creatures within the Wasteland will cause the player to lose 5% experience.

Note: Once experience reaches 0% the player will not continue to lose experience.


Player Party

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The player may wish to create or join a player party to share gold drops equally amongst all group members of any level. Players within a range of 5 levels, be that higher or lower than the each others levels, can opt to join together and share experience earned from monsters as well.

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To create a party the player must simply tap on another players character and press the party button to create a party and invite that player.

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To join another players party or to accept another players party invitation, the player must type /accept in the chat box and press enter to join.

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Once the party has been created the player can see other party members usernames and respective Health Points on the left hand side party interface.

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To leave the party the player must simply press the red X button on the party interface.



Skills

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There are currently two types of skills in Curse of Aros, resource gathering skills and processing skills. Gathering skills allow the player to gather various resources throughout the lands. Processing skills on the other hand provide the player with the ability to craft their own items using previously gathered or otherwise obtained resources.

These skills are trained and leveled up independently from the players combat level. The player must do the skill activities and utilize the skills to level up their skill levels.

The higher the skill level, the more efficient the player becomes at utilizing these skills aswell as the player having access to a greater amount of resources and/ or items to craft.


Gathering skills

Mining

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Currently, Mining is the only resource gathering skill in Curse of Aros. Mining experience is gained by mining the various ore containing rocks throughout the lands.

Pickaxes are a necessary tool if the player wishes to engage in the mining skill. The first and lowest leveled pickaxe can be purchased at the merchant in Brightleaf.

As the players mining level increases, so do the players ability to use better pickaxes. The better the pickaxe the faster the player is able to mine ores!

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Once the player has mined a full inventory the player will receive a yellow message indicating that their inventory is now full

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If a rock that the player is mining has no more ore, a red message will alert the player so that the player may move to a different rock.


Crashed Meteorite

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The crashed meteorite is a random event that happens randomly throughout the day. The player may wish to grab their pickaxe and mine the meteorite for easy early mining experience. This is a great source of mining experience for the early mining levels and can be mined at level 1 with a bronze pickaxe purchased from the merchant in Brightleaf.

For more information regarding random events, please consult the random events section near the end of this guide.


Processing skills

Smithing

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Currently Smithing is the only processing skill in Curse of Aros. Smithing experience is gained by smelting various ores into metal bars and by smithing metal bars into equipment.


Trade, economy, and merchanting

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Economy and trade is a very important aspect in Curse of Aros. A constant but unpredictable flow of resources and equipment and an ever expanding player base means unpredictable prices. It also presents the daring merchanting player an opportunity to make tons of gold, or lose it all.

The player is encouraged to participate in the economy by purchasing and selling items with other players.

If a player wishes to earn money by merchanting the player should pay attention to the games community, current player base, the current prices, the trends and tendencies, and the common mistakes. The more the player is active within the economy the more successful of a merchant they will become.

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To trade with a player, the player must simply tap on another players character then press the trade button.

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After sending the trade invitation the player must then wait for the other player to also invite the player to trade.

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If someone invites the player to trade, the player can accept the trade invitation by also inviting the other player to trade.

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Once the trade interface is up both players may offer any items, except pet or pet related items, up for trade.

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Both players may also offer gold by pressing the arrow button located beside the gold in the bottom left hand corner of the trade interface. The players may then press the numbers to decide the amount of gold prior to offering it.

Note: to trade items faster and to save both trading parties time, the player may wish to first utilize the gold transfer interface to input the desired number of items that they wish to trade, then the player simply needs to tap beside the gold interface and any item they wish to trade will now trade at the quantity that was previously input on the gold interface. For example if a player wishes to trade 5000 health flask, the player may first open the gold interface and input 5 0 0 0 then close the gold interface and then select their health flasks and the health flasks will already have the 5000 quantity imputed and ready for offering.


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The player can then tap specific items within their trading player's offer to confirm that the item or items offered are those which the player seeks. If an offer is changed by either trading party, a red notification indicating that the trade has been modified will be shown at the bottom right hand corner of the trade interface.

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Once both players within the trade are satisfied with others offers, they may complete the trade by pressing the Accept button at the bottom center of the interface.

Once the trade is completed both players offers will be swapped meaning each player will receive the other players offer.

Note: The player should always stay cautious while trading with other players and should always double check every transaction and offer before accepting a trade. If the player believes he has been scammed or tricked out of their possessions they may report the other player by using the report functions.

For more information regarding the game rules and reporting please consult the Game Rules section.

For up to date prices please check the Prices and Trades Discord group.


Random events

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While the player is embarking on their journey they may witness a few things happening within their chat box. One of these things is random events:

Meteorite

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If the player witnesses the purple message in the chat box indicating that a meteorite has crashed nearby, the player may grab their pickaxe and quickly run to the crashed meteorite to mine ores and rare gems.

The ores mined at a meteorite will be all the ores up to the players mining level that he is currently able to mine. The rare gems that can be currently found are Ruby, Sapphire, and Arosite. These gems can be worth a small fortune so the player should exercise caution when trading these items.

The crashed meteorite random event presents a great opportunity for mining experience starting from level 1. The crashed meteorite is an excellent way of getting the first few mining levels for new players.



Starting your journey

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First, the player should decide on a username.

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After deciding their username the player will be transported to their new home.

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The new player can then equip the weak wooden sword that is located in their inventory.

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The player can look at the gift box to see that they need to be level 5 to open this box.

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The player can then begin hunting bats just east of Brightleaf's central hub and spawn point.

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If the player so chooses, he may instead decide to purchase their first pickaxe from the merchant and begin training their skills.



The adventure begins.