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29 February 2020

This update brings 2 new skills and a new cosmetic Lumberjack Outfit!

Woodcutting, Crafting, & Relics are here! In this massive update, we're launching two new skills. a new core game element (Relics) and a lot of graphical improvements to the environment and items.

Woodcutting Skill
The most anticipated skill of the past year has been Woodcutting, and we're super excited to launch it. Across the world you'll find 9 new trees, ranging from pine trees to olive trees, all of which have unique logs that can be used. Yes, they can be used! They're great for crafting.

Crafting Skill
Woodcutting wouldn't be woodcutting without a way to process logs. We've also added the Crafting skill, a brand new skill accompanying Woodcutting where you can turn logs into Relics - new magical items that provide passive bonuses. These bonuses range from slight accuracy increases to bonus experience, and they're all made out of wood. This gives you a great way to use those logs into something you'll benefit from right away!

Relics
The new three slots are for a new mechanic we're introducing: Relics. Relics are small artifacts that carry magical power and give subtle, but noticeable benefits to your character build. You have 3 slots to fill, so there are lots of various options to experiment with to see what works best for you! Respective crafting levels are required and the stronger relics will take a little more effort to get there!

Graphical Reworks
We've been working hard on getting our new unified style out. Something that gives more of an RPG feel than what we've had. We're increasing contrast while working on making shapes clearer and accentuating the important parts of things. We hope you enjoy what we're making!

Lumberjack Outfit
A new cosmetic outfit has been added to go with Woodcutting: you'll be able to rock a beard, a lumberjack hat and the accompanying other half to really immerse in those woods.

Other Changes
Some other improvements have been made to Curse of Aros:

- Smithing axes and pickaxes now requires logs for the handle;
- The Saving Grace bug has finally been eradicated;

We hope you enjoy this update. While you do, we'll be working on more!

Yours XPfully,

- The Curse of Aros team.

09 January 2020

This update brings 2 new accessories, a new monster The Giant Hornet and a new cosmetic.

Giant Hornets have appeared in Curse of Aros, everyone! These new lv 62 creatures can be found south of the (green) Raptors and bring you two brand new skilling items: the Infernal Ring and the Prospector's Necklace!

Giant Hornets These new bee-like creatures are worth the hunt: while relatively weak (level 62), they are the only source of two brand new items: the Infernal Ring and the Prospector's Necklace. Although a slightly rare drop, these items will be sought after by miners and smiths alike for their XP boosting properties!

Prospector's Necklace This new necklace, dropped by the Giant Hornets, provides +5% Mining XP to ore rocks and meteorites. They have 1,000 charges before they turn into dust, but are definitely worth having if you want to speed up the leveling process!

Infernal Ring The Smithing counterpart of the Prospector's Ring, this ring provides +5% Smithing XP when smelting and smithing. Since you will find yourself smithing fewer items, this ring has 150 charges before it turns into dust. Nonetheless, it turns every 100 XP into 105XP, which adds up after a few levels!

Guardian Cosmetic The golden cosmetic in the image is the Guardian Cosmetic and can be bought from the Goblin Trader if you'd like to both support Curse of Aros and look a little cooler.

Bug Fixes & Improvements The following bugs were fixed:

- Umbra no longer makes a fiery mess;
- Saving Grace now triggers spawn protection;
- Baby Dragons don't fly away anymore;
- Saving Grace now cures statuses when teleporting you.

You do not need to update the game - it updates itself.

As always, we're eager to hear your feedback. Thank you for playing!

- The Curse of Aros team.

05 January 2020

A brand new Task board located in Varaxis that requires Level 70 to use and gives amazing boss tasks!

We hope you've all had a great holiday season everyone. In an attempt to make your holiday season even better, we're bringing out a little update with some new features and quite a few fixes!

Boss Tasks If you're a true boss hunter and don't mind slaying the same evil entity over and over, here's something to make it more enjoyable: Boss Tasks! Once you've reached level 70, Varaxis offers you a brand new Boss Taskboard where you can take on boss tasks. They can be taken on simultaneously with your normal tasks, and can even be done in a team. As long as you do significant damage to the boss, you will progress your task. Boss tasks come with more XP, gold and items than normal tasks.

Varaxian Armour Components We have carefully listened to all the feedback from update - a massive thank you to everyone who spoke their mind! Most of you felt that while the boss armour was great, there was no real incentive to do the regular monsters at Varaxis, let alone tasks. For that reason, the following components are now rarely dropped:

- Golemite fragments, shards and slabs can be obtained from Golemite bats & Golemite fiends;
- Dragon Claws and horns can now be obtained from the Baby Dragons.

We hope this makes the game more enjoyable for you, while at the same time not devaluing the prices of the items. Bossing will still be the dominant way to obtain the pieces, but very rarely some can drop from the above listed as well.

Boss Improvements We have also taken a good look at the bosses and fixed the remaining bugs. While we think we haven't yet figured out the despawning bug, most of the other ones have been fixed:

- The Golem can now be attacked while it's doing the ceiling attack;
- The Golem does his special attacks less frequently;
- The Golem no longer heals when not attacked frequently enough;

- A safespot has been fixed at Umbra (yes, you get banned for that!);

- It is no longer possible to get any loot at any boss without doing significant damage (patches drop stealing);

For this reason, you now lose XP when dying to Umbra and the Golem again!

Kill Count Tracker Starting with this update, we'll keep track of everything you've slain, and you can see your tracker with /kc. It will show you the total numbers killed since today's update.

Reworked Task Rewards We felt that task rewards could use a little spicing up, so we've increased the maximum amount of items tasks give, as well as introduced scrolls to the possible reward list.

Level Up Gifts For our low-to-medium leveled players, we have introduced small packages that give you a little boost once reaching a level milestone. Although it's nothing spectacular, we feel it may give you a little more motivation to grow stronger by handing you some potions, and the occasional scroll. For those who are higher leveled: fear not, you're not missing out on anything significant!

Bug Fixes & Improvements

- You now need the correct mining level for your pickaxe at meteorites;
- Meteorites now indicate roughly where it struck;
- There is now a 2 second respawn invincibility to avoid double deaths;
- The Saving Grace now correctly works with the Rebirth Scroll;
- Players can no longer go over the party limit;
- Incorrect stats have been fixed for Mythan and Crimsteel equipment;
- Incorrect level requirements were fixed on Golemite pieces.

As always, it's our sole goal to make sure you enjoy the game we make, thus we greatly appreciate your feedback in #suggestions or #bug-reports. Thank you! ~ The Curse of Aros team.

Note: You do not need to update your app. This is a server-only update.