Difference between revisions of "Capes"
m (→Capes: - Changed due to craftable cape and event item capes) |
(→Capes) |
||
| Line 8: | Line 8: | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| − | ! Cape !! | + | ! Cape !! Class !! Accuracy !! HP !! Defence !! Strength !! Control !! Spellpower !! Cost !! Benefit |
|- | |- | ||
| {{#invoke: Item|show|name=Swordsman's Cape}} || [[Melee]] || +5 || +10 || +10 || +10 || -- || -- || 100,000,000 [[Gold]] || +5% Crit Chance | | {{#invoke: Item|show|name=Swordsman's Cape}} || [[Melee]] || +5 || +10 || +10 || +10 || -- || -- || 100,000,000 [[Gold]] || +5% Crit Chance | ||
Revision as of 22:14, 18 January 2026
Milestone capes give you special benefits depending on the cape equipped for your mastery in that respective skill.
Milestone capes can be purchased from Miles Stone at the home area.
Milestone capes have a 25% discount when purchased by Lonewolf players.
Capes
| Cape | Class | Accuracy | HP | Defence | Strength | Control | Spellpower | Cost | Benefit |
|---|---|---|---|---|---|---|---|---|---|
| Melee | +5 | +10 | +10 | +10 | -- | -- | 100,000,000 Gold | +5% Crit Chance | |
| Ranged | -- | +10 | +10 | -- | -- | -- | 100,000,000 Gold | ||
| Magic | -- | +10 | +10 | -- | +10 | +10 | 100,000,000 Gold | ||
| Mining | -- | +10 | +10 | -- | -- | -- | 100,000,000 Gold | 1/15 chance for 2 Ore | |
| Smithing | -- | +10 | +10 | -- | -- | -- | 100,000,000 Gold | 7.5% faster Smelting speed | |
| Woodcutting | -- | +10 | +10 | -- | -- | -- | 100,000,000 Gold | 1/15 chance for 2 Logs | |
| Crafting | -- | +10 | +10 | -- | -- | -- | 100,000,000 Gold | 7.5% faster Crafting speed | |
| Fishing | -- | +10 | +10 | -- | -- | -- | 100,000,000 Gold | 1/15 chance for 2 Fish | |
| Cooking | -- | +10 | +10 | -- | -- | -- | 100,000,000 Gold | 7.5% faster Cooking speed | |
| Spellbinding | -- | +10 | +10 | -- | -- | -- | 100,000,000 Gold | 7.5% faster Spellbinding speed | |
| Alchemy | -- | +10 | +10 | -- | -- | -- | 100,000,000 Gold | 10% chance to get a second plant whilst harvesting & 10% chance to get another secondary ingredient via combat |