Relics are a consumable item that can be used to boost certain things. You can only equip 3 different types of relic at the same time. Relics can all be made from wood and are relatively easy to make. Relic effects are always active while equipped unless specified by that relic. Relic usage is (Relic Usage Rate)/100 Chance to be used while doing the action specified by the relic.
Crafting Requirement |
Relic |
Logs required |
XP for crafting |
Sells for |
Relic Effect |
Relic Usage Rate |
|---|---|---|---|---|---|---|
1 |
1x |
3 |
4 |
Increases Accuracy Against Monsters by 5% |
10% |
|
5 |
1x |
8 |
13 |
Increases Defence Against Monsters by 5% |
10% |
|
10 |
1x |
18 |
33 |
Increases Effectiveness of Potions by 10% |
10% |
|
20 |
1x |
40 |
78 |
Increases Gold Dropped from Monsters by 5% |
5% |
|
30 |
1x |
105 |
150 |
Increases Rate of Critical Hits by 15% |
10% |
|
40 |
1x |
200 |
300 |
Increases Gathering Skill Efficiency |
5% |
|
50 |
425 |
600 |
Reduces Burn Damage by 10% |
15% |
||
60 |
1x |
900 |
900 |
Increases Damage Against Monsters by 5% |
10% |
|
70 |
1x |
1400 |
1200 |
7% Chance to Heal 15% of Damage You Dealt to a Monster That Hit |
When Triggered |
|
75 |
1x |
1850 |
2100 |
Increases XP Gained from Combat by 5% |
20% |
|
77 |
1x |
3,600 |
2100 |
Increases XP Gives 5% bonus experience in non-combat skills. Consumed at a 20% rate. |
20% |
|
80 |
2x |
2750 |
1500 |
Halves curse damage |
20% |
|
81 |
2x |
4120 |
2100 |
Reduces freezing time by 50% |
50% |
|
85 |
1x |
4,250 |
3,000 |
Has a 20% chance to double your processing-skill throughput, processing two items at once. |
??% |
|
90 |
1x |
6,000 |
3,600 |
Has a 25% chance to inflict 50% additional Curse damage when attacking with melee. |
??% |